AI Insights · Timothy · September 2022
Performance of Top 5 Stickman Games in Slovakia - Q3 2022
Explore the performance metrics of the top 5 Stickman games in Slovakia for Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Stickman games on a unified platform in Slovakia demonstrated varied performance in terms of downloads, revenue, and active users. Below, we delve into the detailed metrics for each game, providing insights into their quarterly trends.
Stick War: Legacy from Max Games Studios saw fluctuating weekly revenue, peaking at approximately $110 in mid-September. Weekly downloads displayed a declining trend, starting at 578 in late June and dropping to 301 by the end of September. The weekly active users also showed a downward trend, moving from 1.7K at the beginning of the quarter to 1.2K by the end.
Stick Warfare: Blood Strike by MinGyu Choi had modest revenue, peaking at around $17 in mid-July. Downloads remained relatively stable with a slight downward trend, starting at 52 and ending at 48. Active users peaked at 126 in mid-August but decreased to 87 by the end of September.
Stickman Skate Battle from Djinnworks GmbH maintained a consistent revenue stream, fluctuating between $6 and $13 throughout the quarter. Downloads showed minor fluctuations, peaking at 101 in late July. Active users also saw a peak of 202 in late July, followed by a gradual decline to 166 by the end of September.
The Archers 2: stick man game by BYV experienced a significant revenue spike to $40 in late August. Downloads increased from 59 in late June to a high of 147 in mid-August, before stabilizing around 64 by the end of September. Active users peaked at 379 in late August and declined slightly to 274 by the end of the quarter.
Stickman Party: 4 Player Games by Maxim Krivokonev showed a revenue increase in early September, reaching around $31. Downloads exhibited a peak of 869 in mid-July but saw a gradual decline to 336 by the end of September. Active users, starting at 7.9K in late June, peaked again at 8K in mid-July, and eventually reduced to 5.8K by the end of the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of the leading Stickman games in Slovakia during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.